WyrdTree is a visualisation studio located in Sevenoaks, Kent, founded in 2018 by two partners, dedicated to creating visualisations for the unbuilt environment.

Our images have been greatly appreciated for their distinct nostalgic and melancholic aesthetic.


We are highly experienced in creating images for architectural competitions, pitch work, marketing CGI and planning applications.

For the development of the images we work closely with architects, landscape designers and creative agencies. Having been trained and practiced in architecture, we can communicate effectively with the project's architectural team, understand their vision and aim to adequately represent it in creative and unique ways.

Our creative portfolio also includes concept art, matte paintings and illustrations for films, books, table-top and video games. Our approach on archvis and CGI draws inspiration from phenomenology, architectural theory and weird fiction among other things.




Lead visualiser, concept artist, matte painter, architectural theorist, ancient philosopher and metalhead. Loves coffee, Skyrim and lord Cthulhu.


Technical lead, 3d generalist, script programming guru and organisational genius. Loves gardening, dark chocolate and visiting Norway as often as possible.


Senior artist, 3d generalist, Photoshop wizard, painter and chef. Loves reading, cycling and wine.